This level is the first one used in Weekly Match.This is the only level to not use any Movers.This level has the earliest diamond, at just 1% and the second at 3%.This is one of the three levels featured in the original trailer, the others being Forest/Old and Desert.At 58%, a small tree is removed because many players fail at that point.At 45%, the right and left small tree is removed so that players can obtain that diamond easier.At 31-34%, some air crushers are removed to make it less confusing for new players. At 18%, the middle large glass is replaced to small glasses to make passing easier.At 15-17%, the glass in the middle (both) is changed to small glass so that players can go straight forward, like the edit in Illusion that allows players to go straight forward at 14% because of the wheels that changed.At 10-12%, some of the risers are removed and tiles added to make this part easier.At 7% the risers are arranged differently and more jump pads added to make passing easier.This level is one of the 3 levels edited to make it easier. Because of the arrangement of 1-star levels, this level is after Tropical Tides now.The pod of this level was removed due to issues with song sync.In the release of 8Bits, this level is named "Massif." As this is a classical level that uses common obstacles and themes, the name cannot represent the levels in level 1-10 comparing to the levels after Deep Space. In the release, this level was not given a name, just named "I".In the release of illusion, players need to score 70% or higher on this level to unlock the bonus level: Illusion.Before the update of Cloud, the music in main page of Rolling Sky and all levels use the one in this level.This is the first ever level in the game and the other 4 levels they released in the initial release of 1.0.0 in January 20, 2016.After that, the tutorial is replaced by Cloud.
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